Quantcast
Channel: djx blog
Browsing all 20 articles
Browse latest View live

maya paintFX leaf UV layout script

Update 2012-07-28: The script has been updated with new features, which include a user interface replacing the command-line stuff. The leaf layout details explained here are still relevant and correct,...

View Article


maya 2012 plugin updates

I've updated the rar files on my downloads page to include maya 2012-x64 (windows) versions of Michael Comet's Pose Deformer and the Sony Pictures Reticle (aka spReticle).

View Article


hide Notes Rollout in maya 2012 attributes

The attribute editor in Maya 2012 keeps expanding the Notes roll-out. I'd never noticed this being quite so annoying in previous versions. I'm pretty sure that previously, once I closed it by dragging...

View Article

restore shelf after maya 2012 physX plugin load

Maya 2012 came with a nice looking dynamics plugin called physX and it creates a shelf when it loads. However I don't like the way this becomes the active shelf every time I start maya. I suppose I...

View Article

toggle hypershade thumbnail updates maya 2012

A while back I did a mod for the hypershade window to add a button for toggling the updating of the thumbnails. Turning off updates can improve performance when you are modifying complex shader...

View Article


poseDeformer maya 2013

I've recompiled the poseDeformer and poseReader for maya 2013-x64 (windows). I've only tested it very briefly. Let me know if you discover problems. If you are looking for other flavors, then keep...

View Article

more maya 2013 script and plugin updates

I've updated the downloads page to include maya 2013 versions of the following: spReticle plugin by Sony Pictures that gives you the ability to add customizable viewport overlays like gate masks and...

View Article

djPFXUVs for maya now has a UI and does grass

A while back I posted a script called djPFXUVs that could be used to quickly re-layout uv's for paintFX leafs to help with the task of building and assigning more interesting textures. Today I thought...

View Article


money for jam

While browsing the interwebs recently, I noticed that for $20, you can buy something called "universal uv randomization script" on creativecash. Seeing this made me realize I should give my scripts way...

View Article


djPFXUVs with history

A few people have asked me if there is a way to use my uv layout script, djPFXUVs, on a paint FX mesh that is animating. The answer is "yes". Keep reading if you are interested in knowing how... When...

View Article

poseDeformer for maya 2014

I added the 2014-x64 (windows) version of Michael Comet's poseDeformer to the downloads page. I recently discovered a potential problem when using the poseDeformer in maya 2013 and 2014. The problem...

View Article

get closest vertex in maya using python

Recently I was writing a python function where I needed to find the mesh vertex closest to a locator. I already knew how to get a list of vertices from my mesh, how to get their worldspace locations...

View Article

MFnMesh.getClosestPoint using Maya Python API 2.0

Yesterday I wrote about my experiences with the OpenMaya modules for python in maya, and showed some code to get the closest vertex on a mesh from the position of a locator. Today I'm going to show the...

View Article


maya he3d

Since I don't get the time to update this blog much anymore, I thought I'd just drop in quickly to recommend a google groups mailing list that I have been contributing to for a while now. If you feel...

View Article

comet poseDeformer for maya 2015

I've updated the downloads page and added my compile of the poseDeformer and poseReader for maya 2015 to the archives.

View Article


barycentric coordinates – part 1

Barycentric coordinates are useful when you want to transfer data between meshes that have different topology because they provide the basis for some simple interpolation. Take smooth skin binding for...

View Article

barycentric coordinates – part 2

In barycentric coordinates - part 1 I showed a way to compute the barycentric coordinates for an interior point in a triangle, and described how the result could be used in a simple constraint example....

View Article


fStretch plugin for maya now gnu gpl

Matthieu Fiorilli from http://www.cgaddict.com has just released v2.0 of fStretch for Maya as "Donation Based" under a GNU General Public License. "The idea behind the plug-in is to be able to drive...

View Article

comet poseDeformer for maya 2016

Another maya version, another plugin update. When I updated the archive I noticed that it contains a version from 2005 that works in maya 5. I wonder if anybody in the world is still using maya 5. From...

View Article

poseDeformer & fstretch 2017 builds for windows

I was asked to do some poseDeformer and fstretch plugin builds for maya 2017. I've added maya 2017 builds for windows to the zip files on the downloads page. But be warned. I have not started using...

View Article
Browsing all 20 articles
Browse latest View live